/meta/ - Site Discussion

Discussions about the site and moderation

Mode: Thread
Name
Subject
Message

Max message length: 4096

Files

Max file size: 10.00 MB

Max files: 3

File Types: png, jpeg, jpg, gif, bmp, webm, mpg, mp4, ogg

Captcha
Options
Password

(used to delete files and postings)

Misc

**spoiler** -> spoiler

==SRZ BIZNIZ== -> SRZ BIZNIZ

''italics'' -> italics

'''bold''' -> bold

__underline__ -> underline

~~strikethrough~~ -> strikethrough

[aa] for japanese characters

[code] tags if enabled by board owner


Tweaks Cammy #Kmkshj 09/15/2022 (Thu) 23:03:07 b90e02 No. 183 [Reply]
image.png
Posting these here as I use the site more and notice stuff to improve. - New Post form has a typo in the Restore button. - Captcha is recognized by chrome as a password input, meaning every time you fill a captcha chrome asks if you want to save the password. - Floating reply window has no character count nor retore button -Unnecesary vertical space between upload and spoiler buttons - Spoiler and Limits button could be in the same line Same goes for the captcha timer, no cookies, and captcha input (Unless there's too little horizontal space, in which case just the timer and cookies should share a line) - Limits doesn't specify codecs for mp4 (I'm assuming that's also checked and restricted)
- If you're dragging the watched tread windowlet and the cursor moves out of the page (IE over the address bar) the movement event is never finished, and the windowlet will follow your cursor without the mouse being clicked. This can be fixed by clicking again on the page. - Pressing enter in the captcha text box doesn't send the post

Visual/CSS notes Amm 06/28/2021 (Mon) 18:22:11 No. 106 [Reply]
CSS-1600x900[1].png
A thread for visual modifications
19 posts and 5 images omitted.
Screenshot 2021-07-12 13:34:20.png
-Set emojis' to .postIcon { object-fit: scale-down; max-width:64px; max-height:64px; width:64px; height:64px; } To preserve aspect ratio. AND reserve the space so it doesn't break formatting. Best of both worlds without creating useless divs baby.
>>126 Done.
Add download icon in front of filename
Edited by date vanishes on mobile
>>125 text has to go on the bottom

Feature notes Amm 06/28/2021 (Mon) 18:23:56 No. 50 [Reply]
1_D9PDIbwiUfWLB8zd7xPawQ[1].jpeg
Backend: - Image 404 default - Restructure log page - Color tags for text - Enhanced editing - Webhook to Discord for updates -- #quest-discussion -- 3 hr cooldown - Push notifications for watcher and in-thread - Anonpone style landing page that leads to individual quest indexes - Individual quest index that builds automatically from OP name and subject -- Individual threads treated as chapters with the option for QMs to name them with the subject via a "This is the quest name: This is the chapter name" format. -- Come up with a way for user generated synopsis to work mechanically without accounts. Maybe just use their first post wholesale? -- Include various ques stats on the index - Figure out how tagging should work.

Message too long. Click here to view full text.

Edited last time by amm on 08/25/2021 (Wed) 19:45:25.
23 posts and 5 images omitted.
reportWatcher.init = function() { if(localStorage.reportCounter){ watcher.watcherAlertCounter = ocalStorage.reportCounter; } ocalStorage
Banned a feller in /chat/ for advertising.
One of my readers said that it would be nice if the reply interface could somehow also appear at the bottom of the screen to facilitate proper responses to quest text without having to scroll up and down away from the text. Don't know how doable that is, however.
image.png
>>179 Does he not know about the quick reply interface?
>>176 >Anonymous (You) I don't recall posting that.

Banner Submissions Amm 08/18/2021 (Wed) 18:44:26 a40f9b No. 131 [Reply]
image.png
Submit your board banners here. Dimensions are 400x100 with a maximum file size of 200 kb.
Edited last time by amm on 08/19/2021 (Thu) 19:28:03.
image.png
Banner by Riotmode

test Anonymous 08/27/2021 (Fri) 17:02:51 93fba2 No. 160 [Reply]
koboldfavicon.png
twins.png
test
1 post omitted.
>>160 test

Anonymous 08/27/2021 (Fri) 23:19:04 a3ad73 No. 169 [Reply]
favicon.png
Apng favicon test
>>169 Even had the website not converted it to a gif for whatever reason, only firefox renders animated images as favicons.

Updates Amm 07/01/2021 (Thu) 19:10:34 16b579 No. 96 [Reply]
Update[1].jpg
- Cleaned up navbar and added static board list (boards don't exist yet) - increased thumbnail max height/width to 192px - Cleaned up board/thread/post CSS
Edited last time by amm on 07/01/2021 (Thu) 19:12:35.
8 posts omitted.
- Report watcher added to navbar -- Only visible to logged in accounts that can see reports - The log button on the catalog now works - Added social media embeds - Added light blue theme
Edited last time by amm on 07/15/2021 (Thu) 17:28:35.
- Floating menus handle window resizes better - Thread watcher displays icons for locked and archived threads - Named the site and replaced placeholder text - Added the rules to the rules page - Added favicon - Centered and enlarged the new Thread and new Post buttons - Added a settings option to disable spoilers - Added post count / file count / page to the header
Edited last time by amm on 08/20/2021 (Fri) 15:45:22.
- Clicking on a catalog cell now enlarges the cell instead of adding a scroll bar - Sped up catalog search - New Threads and OP posts on /quest/ will automatically get posted to the site's discord - Putting a webhook in the email field of a thread OP will allow alerts to get posted to wherever it points.
Edited last time by amm on 08/22/2021 (Sun) 22:35:59.
- Added Push Notifications for replies to (you) in a thread. The setting can be turned on or off in the settings.
- Added custom Favicons/Push notification icons. How to: -- Post an image in the OP -- The image has to be 32x32 or 16x16 -- The image has to be a png -- The filename has to include 'favicon' somewhere in it.

Anonymous 08/07/2021 (Sat) 13:23:03 28625a No. 1 [Reply]
EH5JkY0WsAIDEkT.jpg
I'd love to see some casual collaborative storytelling here actually. I'm having ideas for threads that aren't typical cyoas, you've given me hope again damn you. Might want to establish a feel for what genres are and aren't the idea of this site, though that will happen organically, my guess is you're gonna not want that. Look how much I'm already spreading furry trash around, disgusting. I'd be willing to be a janny if its anonymous actually, I can be impartial and drama shielded that way.
>>1 Considering that I’m the community leader/lead moderator/etc., I’ll preface this by saying that this is just my personal take, and that official site policy may change or evolve over time. With that said, my attitude towards this question is to be fairly open-minded about what kinds of collaborative content we support or allow. (To that end, perhaps you could elaborate on what kinds of atypical ideas you have in mind?) It might be helpful to give you some idea of my own background with this stuff. My experience with quests/cyoas/etc. centers almost exclusively around tgchan/questden, so those are the types of quests with which I’m the most familiar: heavily narrative, character-focused collaborative storytelling, where the audience collectively controls one character or a group of specific characters. So that’s a specific type of content I’m personally interested in nurturing on this site, but if there’s demand for other types of collaborative content then I’m inclined to be welcoming towards it, within reason. All that being said, I suppose content that is drastically different from your garden-variety quest/cyoa might be better off in /chat/ (at least to start) until we can make a determination as to whether it belongs in /quest/ (or, if the situation warrants, in a board of its own if it proves to be wildly popular — but also don’t count on that.) >willing to be a janny For the time being I intend to keep the moderation team small, until the site userbase grows enough to justify bringing on more people to manage things. Once that time comes, I’ll probably be up for doing interviews for mod positions. >furry trash Oh, there’s going to be plenty of that regardless. My own quests are often furry with at least a touch of smuttiness (if not more), so in my eyes furry and nsfw content are quite welcome. (That being said, I intend on being equally welcoming to non-furry, sfw, etc.)
>>>3 Personally, I'd like to see a good mix of a few different ideas! Collaborative story telling is cool, but being a mechanics kinda guy that likes seeing people take a system and toy around with it, I'd like to play with things where people take a character from a blank slate and eventually toy around with the tools given to them to make their character grow in crazy ways. If they've got the intuition to help carry it along! All in all, I'd be willing to volunteer as a janny of sorts!

Delete
Report